Wizardry Trilogy (I, II & III) - English Translation - Game Boy Colour

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Wizardry I: Proving Grounds of the Mad Overlord

Wizardry: Proving Grounds of the Mad Overlord is the first game in the Wizardry series of role-playing video games. It was developed by Andrew Greenberg and Robert Woodhead.   The game was one of the first Dungeons & Dragons-style role-playing games to be written for computer play, and the first such game to offer color graphics. It was also the first true party-based role-playing video game.

Wizardry II: Knight of Diamonds

The game begins with the city of Llylgamyn under siege. Llylgamyn's rulers have been killed, and the city's only hope is for the recovery of the staff of Gnilda, only obtainable from trading the mystic "Knight of Diamonds" armor from the legendary Knight of Diamonds to fend off the invaders.
The game's title screen

The game functions virtually identically to the first scenario, Wizardry: Proving Grounds of the Mad Overlord, with the player guiding a party of up to six adventurers into a 6 level dungeon. The original version required players to import characters from the first game, whilst later versions include a pregenerated party and the ability to create new characters. As the game is intended to be played by those who have successfully completed the first game, the difficulty level is intended for characters of at least level 13, and no training area means that lower level characters will go through a "baptism by fire". Mechanical differences include the ability to save the game in the dungeon rather than forcing the characters to exit the dungeon and return to the training grounds, and some of the spells increasing in power (as noted by a message in the dungeon).

Wizardry III: Legacy of Llylgamyn

The City of Llylgamyn is threatened by the violent forces of nature. Earthquakes and volcanic rumblings endanger everyone. Only by seeking the dragon L'Kbreth can the city be saved.

Legacy of Llylgamyn is another six level dungeon crawl, although the dungeon is a volcano so the party journeys upwards rather than downwards. The gameplay and the spells are identical to the first two scenarios. Parties of up to six characters could adventure at one time.

English Translations.

 


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