"Cave Noire is a bit difficult to pidgeonhole into any particular genre classification. It’s most similar to roguelikes; dungeons are somewhat randomized, there’s a heavy emphasis on player improvement and strategy instead of just grinding experience, and it’s very easy to die. It’s also sort of a puzzle game, as you don’t gain levels in the traditional sense at all and it’s to your great advantage most times to learn how to avoid enemies instead of trying to plow your way through them. There’s also no guessing game to play with items; everything you pick up is immediately “identified” and comes from a very small list of tools.
There are several types of objectives with ten levels of increasing difficulty each, for a total of 40 variations to explore. And some of those later ones get very, very difficult!"
Please note: This particular game is without a saving function.