Perfect Crystal - Game Boy Colour

  • Sale
  • Regular price £18.99


When Crystal was released, it was the ultimate experience of classic Game Boy/Game Boy Color. Now this classic can be played the way it always should have been!

Credit to SuperEgz for the great work on this version.

Now in cartridge form! This is the April 2019 release. It's complete and fully playable to the end.

Clock can be changed at the title screen by holding buttons: Down+Select+B

The goal of this game is to make an idealized definitive version of Crystal that has every monster available to catch and to fix a number of glaring glitches that hampered the original game.

Only minor changes have been made, see below for details:

Version 1.0 (28/01/2018):

  • All 251 monsters catchable.
  • Monsters that normally evolve with trades, evolve through the use of stones.
  • Stones and items that could only be obtained through Mystery Gift available at department stores.
  • The GS Ball and Celebi event can be triggered after Mount Silver has been unlocked.
  • Fixed a bunch of glitches such as the problems with some of Kurt’s balls and several items.
  • Increased opponents levels to match HGSS (Except Red who has Level 100 Monsters just for fun, he is supposed to be the best trainer in the world after all). This is mainly noticeable in late Johto and Kanto.
  • Made all Gym Leaders rematchable. Just talk to them again and they will ask for a rematch.
  • Removed the badge boosts and the extra chances the AI has to miss on status moves to create parity between the player and the AI.
  • Ho-Oh and Lugia have their signature moves when you encounter them.
  • Reuseable TM’s.
  • Hold down B to run.
  • Restored Japanese sprites for the Beauty, Sage, Medium, female Swimmer and Fisherman.
  • Simplified the clock reset procedure on the intro screen. Simply hold down “Down”, “B” and “Select”. No need to enter in a password.

Update (29/01/2018):

  • Restored the original Japanese sprite for Jynx.

Update (08/02/2018):

  • Tiny adjustment to a single trainer’s Monsters levels that was missed.

Update (25/06/2018):

  • The readme file has been updated with the secret locations for the legendary birds and Mew at the bottom of the document. (Keep scrolling)

Update (18/02/2019):

  • Moved the 3 legendary birds to more logical locations around Johto and Kanto.

Update (24/02/2019):

  • Fixed a bunch more glitches such as the Magikarp length bug, Light Ball bug and the Belly Drum glitch.

Update (01/03/2019):

  • Adjusted the levels of the 3 legendary birds to have a more appropriate move set when you encounter them.
  • Made all but one of the unobtainable decorations unlock upon defeating the Elite 4.
  • Made the Gold Trophy unlock upon defeating Red.

Update (21/03/2019):

  • Cleaned up the entrance to Cerulean Cave by extending the ledge on Route 4 over the water. This avoids a bug where your sprite disappears when you start surfing off the ledge.
  • Cleaned up the added dialogue by replacing instances of “. . .” with “…” to match the rest of the game.

Update (05/04/2019):

  • Cleaned up some minor grammar mistakes in the dialogue.

Please note - RTC functionality does not work.


Sale

Unavailable

Sold Out

.featured-card__title {font-size:6px;}